Monday 9 March 2015

Making your Pacman game - continued

Making your Pacman game - continued

1.  Log into Scratch and open up your Pacman game that you started working on last week.

2.  Open another internet tab and go to your Blog and make a new post.

3.  Open up a third internet tab and go to Google Drive and open a new Google doc and call it Pacman Game, lessons 1 & 2.

4.  Make a screenshot of your Pacman game, making sure that it shows any program scripts you have written.  If you are on a Chrome book the print screen button is along the top and looks like a series of overlapping rectangles.  Then on your Google doc, press ctrl V together on your keyboard and it should paste the screenshot to the page.  On a desktop PC, look for the button with Prt Scn to take a screenshot.

5.  Explain the work that you did last lesson underneath the print screen.

6.  Continue working your Pacman game using the Activity 1 help sheets.

7.  Your aim for this lesson is to get the Pacman animated and to add in the little sprites that it will eat.  Remember to make sure the sprites it eats are a completely different colour to any other colours used in the game so far.

8.  Try to work out how to make the sprite disappear when the Pacman touches them - Hint: use the 'forever if' script block and look for 'show' and 'hide' blocks - you want your sprites to 'show at the start but then 'hide' when the Pacman touches them.

9.  15 minutes before the end of the lesson - take another screenshot and paste it to the same Google doc with an explanation of what you have done this lesson.  Make sure the script blocks are showing.

Title your Google doc the same as this lesson, Share correctly (Advanced - Anyone with the link) and copy/paste the weblink to today's Blog post.  

Title today's Blog post the same as your Google doc and Publish!

Reminder - homework to do and posted as a Homework Blog post by 20th March!!

No comments:

Post a Comment